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Empire earth 2 Real strategy Game

Many new innovations are original, so do not appear as a sequel, but an RTS game is a completely new and impressive.

Conflict always overshadow human life, may even be said that the conflict had been born since the emergence of human existence on this earth. The peak of the conflict always takes the form of hostility, arguments, and the worst, war. As far as we turned the pages of history, so long as it did the war have plagued human civilization, whether in ancient or modern.
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War has always been an interesting theme to be game, but very few games that turn the war began from the first time since the birth of human civilization up to modern times. One of the games that managed to bring the war from different times are Empire Earth, which now has emerged sequel, Empire Earth 2.

You who have played the first Empire Earth will remember how the complexity of management that you need to set. In this sequel, complexity management elements further enhanced. Outside the game system is still based on gathering resources commonly used in most RTS, there are so many that need your attention other than to build, upgrade, train troops, and war. Fortunately, this game provides a tutorial that will guide you to know all the features in the game. It's just that this tutorial can make bored because you can not pass a specific tutorial, so you're forced to listen to the end.
New Features

One of the new features included in the game is vital Military, Economic and Imperial Crowning. At any time or called in the game as an Epoch, you can do research to develop the 4 topics of every category field. Every time you successfully master the field at each epoch, before the other players are able, you will be crowned for your success in the field. Not only that, you also will gain access to certain abilities, such as troop training price is cheaper for Military Crowning.
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High Tech: The epoch epoch-high, the battle is determined by who's mastered the technology.).

Another feature added is an interface where you can monitor your territory. In this window there is a Citizen Manager a big map where your population activity can be monitored in real time. In addition there is also a Citizen Manager Planning War where you can make a strategy of war with the features provided. Amazingly war plan that you create can you send it to other players, especially your ally. That way you and your friends can do Join Attack or a particular strategy that requires cooperation antarpemain. A very interesting feature for use in multiplayer games. Disappointing, this feature does not apply to the AI, so even if you send a war plan, they will not move. But it should be because if the AI has reached this stage means that AI is already very advanced.
Warfare tactics

Turning to the battle tactics, Empire Earth 2 also has a battle system very attractive units where you can join forces in a battle formation (as implemented in the game Cossacks). Tactics that must be mastered also increased from time to time where in the epoch-the epoch beginning, you just need control of infantry, cavalry and naval simple. While later, you begin to understand how to place your artillery and continue to use air force, defense systems, missiles and nuclear weapons as mascot (although the uranium mine really rare). Even in the epoch epoch-high (between 13 and 15), you can find technologies that can not be found in our current era, so it seems even Maddoc software already gives an overview of how the war in the future take place.
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Military Crowning: In addition to a certain strength, you will also get a general war is far more powerful than regular units (one of the greatest horses above).

Battle system complexity Empire Earth 2 does not just stop there. Now, Empire Earth 2 has implemented the season and weather effects into the game. Loh? What's the difference with other games? It has a lot of games that have implemented the effects of season and weather? While other games have this effect for a long time, but this effect is limited only as "eye candy" or in other words just a graphical effect that embellish the game display. While at the Empire Earth 2, season and weather will directly impact the game. For example, when the storm struck the desert, moving troops and you will slow down a narrow range of view.

New features were added over again with a choice of civilization that can be played as many as 14 civilizations, each of which has special units and buildings magic (Wonders) itself. In addition to the unit and its own unique buildings, each civilization also has particular characteristics of each so that by playing one of civilization, you'll get the handicap that is not owned by your opponent, and vice versa. Handicap example here is the American people who have the power of water a superior force (+25% damage).

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Conclusion

Finally, Empire Earth 2 came not just as a sequel without the reforms in the emerging world of gaming. Lots of improvisation and innovation that accompanied the Empire Earth 2. You should try this game, especially the Age of Empires fans because you'll like it.

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